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no matter what, that always happens with this game. Any news about it causes the people who played for 10 minutes at launch however long ago come back to tell you how much they didn't like it.

I have 65 hours logged on Steam, am I allowed to say that I have also bounced off of several updates and find the game empty and lacking meaningful goals?

It's simultaneously an amazing achievement, worth the money I paid, a redemption story for Hello Games, and yet disappointing in a way that e.g. BOTW is not.

One of these years I plan to dive back in again, hoping to find that the sum of all the updates has provided some new story progression I will find meaningful and give me a reason to exercise all the new game mechanics. I'm hopeful!


I have over 3500 hours logged on Steam for NMS, and at 65 hours you have barely scratched the surface. Like many open world sandbox games, you have to make yourself goals. If you want a nice guided "start here" to "finish there" type game NMS is not for you.

NMS actually does ship "start here, finish here" content, but my main issue is that the game is terribly easy. All that extra content you're implying is there, I find to be very shallow, unchallenging, and unrewarding. In the end, I'm simply not interested in LARPing around on procedurally generated planets and going through the motions.

It appears that the go-to response from certain fans is to accuse anyone critical of having only played it at launch. I assure you that's not the case. I find the game just as shallow today every time I try a new content update. What do you want me to do? Convince myself I don't feel that way about it? I can't make myself like something.

My perspective on this is that it’s fine to not like things and bounce off them. I also bounced off NMS, no big deal. It just isn’t for me and that’s fine.

All I know is that they worked hard on this game and found plenty of people who enjoy playing it a lot and that’s that. Doesn’t mean they are wrong, doesn’t mean I’m wrong in bouncing off. I do think it is interesting to explore why I bounced off and others might not – I can identify with many of the negative comments here, especially the 10,000 bowls of oatmeal one regarding the procedural generation which probably was the one thing I was most fascinated by when I decided to install the game – but there are so many other systems and elements in this game that if you more into those I can easily see why the game works much better for you.


I am grateful that the devs and their commitment to continuously improving the game have long left those people behind.

The gameplay is completely engaging and this update looks like it fills in even more spaces than were hoped for.


Many of the day 1 game breaking bugs still exist and every time I play it every couple years, they’re still there.

That is a predictable consequence of their decision to launch before the game was ready. The game as it is now may not deserve that kind of contempt, but it's the price they chose to pay forever at launch.

There's a fair bit out there about their launch circumstances. From memory they weren't entirely in control of the timing.

Something I've noticed in a couple hobbies on youtube, is that the popular channels are not the ones that show up when I search. Like for cars, there ar 2 particular youtubers who show up all over search results, but amongst the car community you will never hear people talk about watching their videos.

Car mechanics, dealerships, house fixing contractors, city (property taxes), these are the ones that I can think of in the past year I've come across charging a fee for credit card payments. What's most irritating is that most of them do not setup for and drop the fee if you pay by debit card.


Always ask if they’ll give you the discount paying with Zelle if they won’t for debit. Almost every major bank supports Zelle currently in your native banking app.

https://www.zelle.com/get-started


Etsy is even worse for sponsored ads, way worse.


The idea that they got an archive of my coworkers tickets that just say "its broke", is amusing.


I remember Microsoft had a time limited version of Office on cd-rom that was sold for a couple bucks at Kinko's. You could replace a .dll in it and that removed the time limit.


There was something similar (but I can't recall what) where you just set your clock far in the future (like 2010!) and then the trial would last that long + one month.


Or use any serial number from a Microsoft hardware device, or use all zeros except the rightmost number is "7", like, "00000007" or...


Corel once gave a German magazine a time-limited version of their graphics suite to put on the cover CD. You could overwrite a few .EXE files with their .BAK copies to turn it into the full version.

That issue of the magazine sold out pretty quickly once it became public knowledge. Corel issue a statement that replacing the files doesn't make it a legally licensed copy. I'm sure many people cared.

Edit: here's an article about it from that time. It was PC Direkt issue 5/2001. https://www.golem.de/0104/13530.html


Steams policy means that Marvel Heroes, a game that was shutdown and its developer closed, can still be downloaded by prior owners and used on the private servers.

Kind of interesting but I also had a game on GOG that got delisted and had to get a refund because it got removed.


I recall installing Slackware from floppy.


The file on the floppy the scripts looked for to know it was on the last disk of the set

https://irrlua.sourceforge.net/install.end


I used to think of my home setup as a homelab but I've realized for about 4 years now I barely do anything with it beyond what it's supposed to do. I just have some basic services running, most time spent over the last 4 years has to do with broadcom acquiring vmware so I had to switch to Proxmox, and then just moving houses and having to setup again.


There was some problem with the first gen that you would hear static, Apple replaced those if you contacted support. Happened to me just before end of 1 yr warranty and kinda funny but they had me mail in my airpods to be replaced and lost them. So they ended up sending me a new pair and iirc $100 gift card for the trouble.


I missed the replacement window by three weeks and they offered to “repair” them for $180. Was not impressed. Judging by resale prices on eBay, it’s always the right ear bud that goes bad on gen1 pros


I also missed the window, Apple didn't send any communication about it. I saw it mentioned in a comment online and when I contacted support they told me to pound sand.


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