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The comparison was against the original game. I haven't played on the computer since ages, but that was my impression the times I played it. I'm not deep into all the nuances of the game just that it was considerably better that the 1995 release.


1995 was the original "Command and Conquer" not "Red Alert". In the original C&C the computer wouldn't attack sandbox walls which was basically godmode since you could just fence them off heh.


The computer player would always target your nothern-most structure for airstrikes or nuclear weapons. This persisted to at least Generals Zero Hour (I never played the campaign of C&C3 or 4 so can't comment on them).




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