"The CD was announced[4] on July 3, 1996 and released on August 30th[5]. The hacker group GNOMON released Quakecrk.zip only 39 days later[6]."
While not being familiar with the Windows side of things, I did frequent the a.b.m.a newsgroup being a broke student. It was always impressive to me to see how quickly someone would post a binary before the crack was posted. I remember one app I was very interested in posting on Friday, and the crack available when I checked back on Monday. Even apps that needed a physical dongle for the ADB port were cracked and not just the apps that needed a key typed in to unlock. Later, the apps that would clone a USB dongle came along, and one software company that used USB dongles actually advised using this tool when we started running their software on Blade servers that did not support adding 24 USB devices.
This was me as well. +HCU and searchlores.org were so much fun. The coolest thing I remember was the hash-maze but I couldn't find it again. I saw Fravia live in 1999 :D
Switching 0x74 to 0x75 and vise versa lead to me ordering the free Intel books and diving into assembly and osdev for a while. There was something zen-like wading through disassembled code with a complete beginner mind and looking for patterns. This and reading Phrack around the "Smashing the Stack for Fun and Profit" times are probably my favorite memories related to computing because I only had a very vague understanding of what was going on mixed with a sense of "wait you can do this" and a lack of readily available information.
And when the crack came out on the same day as the CD release it was called a zero-day. A term that has long since lost ita original meaning, in fact it has been inverted.
I remember old games shipping with huge lists of codes on paper. Paper made, on purpose, too big for an US legal/A4 photocopier. And moreover the codes would be using "light blue characters on slightly less light blue paper". Very annoying for casual piracy (as in: copying your neighbor's version of the game).
> Later, the apps that would clone a USB dongle came along, and one software company that used USB dongles actually advised using this tool when we started running their software on Blade servers that did not support adding 24 USB devices.
The sentence "This created an only-too-familiar situation where illegitimate users enjoyed a better experience than paying customers." is a direct reference to these system which annoyed people who actually paid for their game!
Siemens for some software uses a license system that uses "secret" files stored on "dongle" that is just USB stick, and software that manages copying to hard drive etc.
I have heard of several cases where Siemens technicians and support staff would use a well-known "crack" (actually more of a keygen combined with license file manager) or guide customers how to obtain and use it...
Remember, legally (usually), the really important part is the proof of contract and payment, not exact way the software was activated
While not being familiar with the Windows side of things, I did frequent the a.b.m.a newsgroup being a broke student. It was always impressive to me to see how quickly someone would post a binary before the crack was posted. I remember one app I was very interested in posting on Friday, and the crack available when I checked back on Monday. Even apps that needed a physical dongle for the ADB port were cracked and not just the apps that needed a key typed in to unlock. Later, the apps that would clone a USB dongle came along, and one software company that used USB dongles actually advised using this tool when we started running their software on Blade servers that did not support adding 24 USB devices.